cg:game.dk.turn
- Turn Update¶
-
cg:game.dk.turn
¶
This packet is used to inform all players about the next turn. It is only used for the game Doppelkopf.
Internal Name | cg:game.dk.turn |
Direction | Clientbound |
Since Version | v0.1.0 |
Valid States | game_dk only |
Purpose¶
Using this packet, the server informs all clients, whose turn it is to play a card. This packet is only available for the game Doppelkopf.
Structure¶
Note that all examples shown here contain placeholder data and will have different content in actual packets.
This is the data sent by the server to the client:
{
"current_trick":1,
"total_tricks":12,
"current_player":"7eb1c06d-2f66-46c7-8eef-6aa5a2ff85aa",
}
current_trick
is the trick that is currently being played. The first trick is 1
, not 0
!
total_tricks
is the amount of tricks in one game.
current_player
is the UUID of the player that should play next.